Overview
Shield Stun is a stun skill delivered with a shield bash, available to every shield-using tank: Paladin, Dark Avenger, Temple Knight and Shillien Knight. The hit stuns the target for 5 seconds, leaving them completely unable to act. It's one of the core crowd-control tools in PvP and a key part of tanking in PvE.
Stats
| Property | Value |
|---|---|
| MP cost | ~40 MP |
| Cast time | Instant |
| Stun duration | 5 seconds |
| Cooldown | 15 seconds |
| Requirement | Shield equipped |
| Available from | Level 20 |
| Stun chance | Not 100% โ scales with skill level and the target's stun resistance |
Shield Stun unlocks at level 20 and improves as you enchant it, raising the chance to land. It also generates extra aggro, helping you hold threat.
How to Use
In PvE, Shield Stun helps when pulling mobs โ a stunned mob deals no damage, buying time for Hate to build aggro. It's also great for interrupting a mob's dangerous skills. In PvP, Shield Stun is the tank's main weapon: 5 seconds of lockdown lets your allies focus the stunned target. During castle sieges, tanks use Shield Stun to shut down enemy healers and nukers.
Tips
| Tip | Why it matters |
|---|---|
| Stun priority targets | Healers, mages and party leaders gain the most from a 5-second lock. |
| Coordinate with your DPS | Five seconds is enough for allies to land massive burst on the stunned target. |
| Combine with Hate | Stacking control plus aggro gives you full command of the fight. |
| Expect misses | The stun can fail against high resistance โ gear that boosts stun chance helps it land. |