Overview
Hide is the invisibility skill available to the dagger classes: Plains Walker, Abyss Walker, Wind Rider and Ghost Hunter. It makes your character completely invisible to mobs and other players. Stealth drops the moment you take damage or use any skill or item. It's the dagger's core tactical tool in PvP.
Stats
| Property | Value |
|---|---|
| MP cost | Low |
| Cast time | Instant |
| Cooldown | 1 minute |
| Duration | Until cancelled or broken by conditions |
| Move speed | Normal while hidden |
| Available from | Level 40, after 2nd class transfer |
Stealth can be revealed by dedicated Detect skills or items, so it isn't a guaranteed escape against every opponent.
Usage
In PvP, Hide is the foundation of dagger play. The combo: activate Hide, sneak up on your target, then break stealth with a Backstab from behind for critical damage. During castle sieges, Hide lets you slip into the castle past defenders or pick off enemy healers straight out of stealth. In PvE it's used rarely โ mostly to walk safely past aggressive mobs.
Tips
| Tip | Why |
|---|---|
| Don't pop Hide early | The 1-minute cooldown can leave you exposed at the worst moment. Enter stealth right before you attack. |
| Watch for Detect skills | Some classes can strip your invisibility on demand. |
| Avoid AoE zones | AoE spells break Hide, so stay out of mass-fight clusters until you commit. |
| Pick squishy targets | A mage or healer with no physical defense is the best stealth-opener kill. |