TL;DR: Prophecy of Fire is the Prophet buff for physical classes โ€” it raises P.Atk, P.Def and critical damage. It's a must-have for every melee DD and archer in your party. You can only run one Prophecy aura at a time, so pick Fire for raw power, Wind for attack speed.

Overview

Prophecy of Fire is one of the three Prophecy buffs cast by the Prophet (Hierophant after 3rd class transfer), built to empower physical classes. It boosts P.Atk, P.Def and critical damage, making melee DDs and archers hit noticeably harder. If you have fighters in your group, this buff is mandatory.

Stats & Effects

PropertyValue
MP cost80 MP
Cast time3 seconds
Duration5 minutes
P.Atk bonus~ +15%
P.Def bonus~ +10%
Critical damage bonus~ +15%
Available fromLevel 76

Prophecy of Fire does not stack with the other Prophecy buffs โ€” you can keep only one Prophecy aura active at a time.

How to Use It

In PvE, Prophecy of Fire is the top pick for groups built around physical DPS: warriors, daggers and archers. The extra P.Atk and critical damage speed up your farming noticeably. In PvP it's critical for burst โ€” a Destroyer running Prophecy of Fire plus Frenzy puts out enormous damage. During castle sieges, the Prophet hands Prophecy of Fire to every physical DD in the party.

Tips

Use Prophecy of Fire on physical classes and Prophecy of Water on mages โ€” putting Fire on a nuker is wasted, since it boosts physical stats they don't use. You can't combine Prophecy of Fire with Prophecy of Wind, because Prophecy buffs don't stack. Choose between Fire and Wind based on your priority: raw power (Fire) or attack speed (Wind). The Dance of Fire from a dancer stacks on top of either and adds even more P.Atk.