Overview
Prophecy of Fire is one of the three Prophecy buffs cast by the Prophet (Hierophant after 3rd class transfer), built to empower physical classes. It boosts P.Atk, P.Def and critical damage, making melee DDs and archers hit noticeably harder. If you have fighters in your group, this buff is mandatory.
Stats & Effects
| Property | Value |
|---|---|
| MP cost | 80 MP |
| Cast time | 3 seconds |
| Duration | 5 minutes |
| P.Atk bonus | ~ +15% |
| P.Def bonus | ~ +10% |
| Critical damage bonus | ~ +15% |
| Available from | Level 76 |
Prophecy of Fire does not stack with the other Prophecy buffs โ you can keep only one Prophecy aura active at a time.
How to Use It
In PvE, Prophecy of Fire is the top pick for groups built around physical DPS: warriors, daggers and archers. The extra P.Atk and critical damage speed up your farming noticeably. In PvP it's critical for burst โ a Destroyer running Prophecy of Fire plus Frenzy puts out enormous damage. During castle sieges, the Prophet hands Prophecy of Fire to every physical DD in the party.
Tips
Use Prophecy of Fire on physical classes and Prophecy of Water on mages โ putting Fire on a nuker is wasted, since it boosts physical stats they don't use. You can't combine Prophecy of Fire with Prophecy of Wind, because Prophecy buffs don't stack. Choose between Fire and Wind based on your priority: raw power (Fire) or attack speed (Wind). The Dance of Fire from a dancer stacks on top of either and adds even more P.Atk.