Overview
Core is a Raid Boss (RB) that dwells on the bottom floor of Cruma Tower โ a massive mechanical golem. He is one of the early epic targets, fully killable by a single well-organized party once your group hits level 50.
| Stat | Value |
|---|---|
| Type | Epic Raid Boss |
| Level | 50 |
| HP | ~2,500,000 |
| Location | Cruma Tower B3 |
| Respawn | 24โ36 hours |
Strategy
Core uses both magic and melee attacks, so your tank needs solid magic resistances on top of P.Def. Plan for a long fight against his huge HP pool:
| Role | What to do |
|---|---|
| Tank | Hold aggro from the start and keep Core facing away from the casters. |
| Healers (2+) | Rotate heals on the tank; the mixed magic/melee damage spikes hard without backup. |
| DD | Burst from range while the tank holds threat. Save AoE for the minion waves. |
| Adds control | Minions spawn in waves โ clear them fast so they don't overwhelm your healers. |
The main difficulty is wave management. Assign one or two players to handle adds while the rest stay on the boss; if the minions pile up, your healers fall behind and the raid wipes.
Drop
Ring of Core โ an epic ring that grants a bonus to M.Atk. It is highly sought after by mage and nuker classes, making Core a priority farm target for caster-heavy groups. Pairing it with other epic jewels rounds out a mage's jewelry slots.