TL;DR: The Alliance quest lets a level 5 clan bind up to three clans together under one banner. Members become allies on the map and during castle sieges, share an /allychat channel and never damage each other. Expect a 24-hour cooldown after leaving or expelling a clan.

Overview

An alliance binds several clans together under one banner. You need a level 5 clan to found one. Once created, you can invite up to two more clans โ€” a maximum of 3 clans per alliance. Members fight side by side without harming each other, which makes the alliance the backbone of coordinated castle sieges.

Requirements & Creation

RequirementDetail
Clan levelFounding clan must be level 5
EligibilityYou cannot already belong to another alliance
Alliance nameUnique on the server, 2 to 16 characters
Max clans3 (founder + 2 invited)
Leave cooldown24 hours before creating or joining another alliance

To create an alliance, open the clan menu (Alt+N, then the "Alliance" tab) and set a name. To invite another clan, use the /allycrest command or the alliance menu โ€” the leader of the invited clan receives the request and must accept it. Reaching level 5 first relies on the clan level quest.

Managing the Alliance

As the founding clan leader, you control the entire alliance. You invite and expel clans, and change the alliance crest (8x12 BMP format). Expelling a clan triggers a cooldown: the removed clan cannot join a new alliance for 24 hours. Only you can disband the alliance โ€” when you do, every member clan leaves automatically.

Alliance Benefits

BenefitWhat it does
Map alliesAllied players show as blue dots on the map
No friendly fireMember clans deal no damage to each other in PvP zones and sieges (with alliance mode on)
Auto-allies on siegesAlliance clans are automatically allied during castle sieges
Shared chatAlliance-wide channel via the /allychat command

The alliance's real strength is siege coordination. One clan holds the gate while another pushes the artifact. Assign roles ahead of time and win together.