Overview
Dwarven Village is the starting location of the Dwarf race. This mining town sits in the mountains on the north of the continent, and it's where future crafters (Warsmith) and Spoilers (Bounty Hunter) begin their journey — the two unique classes available only to Dwarves. The rocky landscape of mines and stone buildings captures the spirit of a hard-working people.
Mobs & Farming
The mobs around the village cover levels 1-20. The further you move from town, the higher their level climbs. Nearby are the Mithril Mines, home to level 15-20 mobs that drop ore and crafting materials. Drops in the starting zone are basic No-Grade materials and potions.
| Mob | Level range | Notes |
|---|---|---|
| Grey Wolf | 1-5 | Easy first kills near the village edge. |
| Hook Spider | 5-10 | Packs well suited to early AoE. |
| Stone Golem | 10-15 | Tankier; good XP per kill. |
| Mithril Mines mobs | 15-20 | Drop ore and crafting materials for Dwarves. |
Quests & NPCs
The village holds the NPCs you need for your first hours. The Newbie Helper hands out tutorial tasks and useful starter gear. The Dwarven trainer offers the 1st class transfer quest at level 20 — your choice between Scavenger and Artisan. You'll also find the core NPCs here: weapon merchant, warehouse keeper and teleporter. Once you hit level 20, the Gatekeeper sends you to Gludio to keep leveling.
Tips
Dwarves should clear every starter quest — they reward solid gear for the early levels. Be sure to take the Newbie Weapon quest; a free weapon speeds up leveling a lot. Spoilers should start using Spoil on mobs right away: even low-level materials come in handy for crafting later. By level 20, move to Gludio, where there are more farming spots.